Huge thanks for Salt for helping with a lot of stuff and making the unlock system.Īlso thanks for Bones404 for making the API, and helping out with some of the code.Setting up the Modding Environment Thanks Marmo for helping me with some programming. The custom themes heard in the mod was created by MillieAmp Huge thanks to Beeblesnorf for contributing all Gizo sprites, Taco for contributing Lip Bug Sprites, ZLD1 for contributing the Screaming H's Icons, and Anzyll for spriting one (1) nanner. IncreaseNormalEncountersChance if set to true normal enemies will get the increased rates you put down.)Īrt and Design done by FungusVendor, Programming done by Tairbaz IMPORTANT, the new final boss will have it's encounter rate modified no matter if IncreaseBossChance is true of false, this is to help grind for the boss unlocks if wanted without needing to also see the other modded bosses a lot. IncreaseBossChance if set to true bosses will get the increased rates you put down (EncounterChanceMultiplier Multiplies the encounter rates by the number you chose (if you put 2 they will all be 2 times as likely)ĮncounterChanceFlatIncrease Adds the number you typed as a flat increase to the encounter rate Upon starting the game with the mod installed it will generate a config file in the plugins folder allowing you to adjust the rarity of the encounters. A Brutal Orchestra Mod that adds a whole lot of new foes into the fray.Īdds over 20 unique enemies spread over each zone that try to strike a balance of being unique, while also following the vanilla style.Īdds 14 new Achievements and new unlocks for every vanilla fool for the new final bossĪlso alongside the mod, you can download some field notes, which showcase all the new enemies as well as bit of their lore, (this is also present on the wiki).
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